At 12 years old .. he was excited about technology and started creating apps!
Nick just sold his company to Yahoo for $30 million dollars. One on the things he’d like to buy is a car — but he’s not even old enough to get a driver’s license! This is an inspiring story that every parent/educator should share with children. Why? Because it shows the benefits that children can derive from using technology: creativity, innovation, confidence, problem-solving, team-building, enhanced learning skills and maybe fortune and fame! Click here to learn about Nick and how his app makes reading content on mobile devices easier.
Yes, it’s that time again. But it doesn’t have to be filled with stress. Take the wise approach parents — let technology help you keep the children entertained and inspired– but with limits.
Here are some tips on how to limit technology (thanks to Katherine Lee at About.com):
How to limit technology
•Do not put a TV in your child’s room. Having a TV in the bedroom has been linked to a number of problems including lower test scores, sleeping problems, and obesity.
•Turn it off. When the kids are not watching a specific program, turn off the television. Keep it off during mealtimes and especially when they are studying or doing homework.
•Help your child choose a videogame or a show. The best way to know what your child is watching or playing is by helping her pick out a show or a game. When picking out a new family movie or game, read the reviews or previews, ask other parents, and above all, know your child and trust your own instincts.
•Limit her screen time. Whether it’s one hour of TV and videogames a day or a couple of hours a week, limit the amount of time your child spends watching TV or playing videogames and stick to that number.
•Opt for alternatives to technology activities. Find great ways to spend family time together without tech devices, such as by playing board games or reading good books.
Yes, parents complain about the number of hours children spend playing on their ipad, iphone and game consule! However, playing games can be productive! Many educational innovators see this behavior as an opportunity to improve the educational experience. Researcher and game designer Jane McGonigal notes how the appeal of games is that they operate “on the verge of what [users are] capable of” and “create opportunities for learners to fail productively.” Jane has done her research – check her out on the Colbert Report http://www.gameinformer.com/b/news/archive/2011/02/04/colbert-talks-games-with-advocate-jane-mcgonigal.aspx